There are many topics we haven't covered: interrupts, exceptions, task switching, and seldom-visited corners like call gates. I'll try to address them in future posts.
Other fans, like Sasha Stinger, feel it is time for the festival to expand.
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Москвичей предупредили о резком похолодании09:45
Real game engines use this pattern (or its 3D cousin, the Octree) for broad-phase collision detection: the quadtree quickly identifies candidate pairs, and a more expensive narrow-phase check tests the actual geometry.